This paper proposes an online visual multi-object tracking (MOT) algorithm that resolves object appearance-reappearance and occlusion. Our solution is based on the labeled random finite set (LRFS) filtering approach, which in principle, addresses disappearance, appearance, reappearance, and occlusion via a single Bayesian recursion. However, in practice, existing numerical approximations cause reappearing objects to be initialized as new tracks, especially after long periods of being undetected. In occlusion handling, the filter's efficacy is dictated by trade-offs between the sophistication of the occlusion model and computational demand. Our contribution is a novel modeling method that exploits object features to address reappearing objects whilst maintaining a linear complexity in the number of detections. Moreover, to improve the filter's occlusion handling, we propose a fuzzy detection model that takes into consideration the overlapping areas between tracks and their sizes. We also develop a fast version of the filter to further reduce the computational time. The source code is publicly available at https://github.com/linh-gist/mv-glmb-ab.
In this paper, we introduce a method to tackle Domain Generalized Semantic Segmentation (DGSS) by utilizing domain-invariant semantic knowledge from text embeddings of vision-language models. We employ the text embeddings as object queries within a transformer-based segmentation framework (textual object queries). These queries are regarded as a domain-invariant basis for pixel grouping in DGSS. To leverage the power of textual object queries, we introduce a novel framework named the textual query-driven mask transformer (tqdm). Our tqdm aims to (1) generate textual object queries that maximally encode domain-invariant semantics and (2) enhance the semantic clarity of dense visual features. Additionally, we suggest three regularization losses to improve the efficacy of tqdm by aligning between visual and textual features. By utilizing our method, the model can comprehend inherent semantic information for classes of interest, enabling it to generalize to extreme domains (e.g., sketch style). Our tqdm achieves 68.9 mIoU on GTA5$\rightarrow$Cityscapes, outperforming the prior state-of-the-art method by 2.5 mIoU. The project page is available at https://byeonghyunpak.github.io/tqdm.
Accurate real-time object detection is vital across numerous industrial applications, from safety monitoring to quality control. Traditional approaches, however, are hindered by arduous manual annotation and data collection, struggling to adapt to ever-changing environments and novel target objects. To address these limitations, this paper presents DART, an innovative automated end-to-end pipeline that revolutionizes object detection workflows from data collection to model evaluation. It eliminates the need for laborious human labeling and extensive data collection while achieving outstanding accuracy across diverse scenarios. DART encompasses four key stages: (1) Data Diversification using subject-driven image generation (DreamBooth with SDXL), (2) Annotation via open-vocabulary object detection (Grounding DINO) to generate bounding box and class labels, (3) Review of generated images and pseudo-labels by large multimodal models (InternVL-1.5 and GPT-4o) to guarantee credibility, and (4) Training of real-time object detectors (YOLOv8 and YOLOv10) using the verified data. We apply DART to a self-collected dataset of construction machines named Liebherr Product, which contains over 15K high-quality images across 23 categories. The current instantiation of DART significantly increases average precision (AP) from 0.064 to 0.832. Its modular design ensures easy exchangeability and extensibility, allowing for future algorithm upgrades, seamless integration of new object categories, and adaptability to customized environments without manual labeling and additional data collection. The code and dataset are released at https://github.com/chen-xin-94/DART.
Curvilinear object segmentation plays a crucial role across various applications, yet datasets in this domain often suffer from small scale due to the high costs associated with data acquisition and annotation. To address these challenges, this paper introduces a novel approach for expanding curvilinear object segmentation datasets, focusing on enhancing the informativeness of generated data and the consistency between semantic maps and generated images. Our method enriches synthetic data informativeness by generating curvilinear objects through their multiple textual features. By combining textual features from each sample in original dataset, we obtain synthetic images that beyond the original dataset's distribution. This initiative necessitated the creation of the Curvilinear Object Segmentation based on Text Generation (COSTG) dataset. Designed to surpass the limitations of conventional datasets, COSTG incorporates not only standard semantic maps but also some textual descriptions of curvilinear object features. To ensure consistency between synthetic semantic maps and images, we introduce the Semantic Consistency Preserving ControlNet (SCP ControlNet). This involves an adaptation of ControlNet with Spatially-Adaptive Normalization (SPADE), allowing it to preserve semantic information that would typically be washed away in normalization layers. This modification facilitates more accurate semantic image synthesis. Experimental results demonstrate the efficacy of our approach across three types of curvilinear objects (angiography, crack and retina) and six public datasets (CHUAC, XCAD, DCA1, DRIVE, CHASEDB1 and Crack500). The synthetic data generated by our method not only expand the dataset, but also effectively improves the performance of other curvilinear object segmentation models. Source code and dataset are available at \url{https://github.com/tanlei0/COSTG}.
Acquiring fine-grained object detection annotations in unconstrained images is time-consuming, expensive, and prone to noise, especially in crowdsourcing scenarios. Most prior object detection methods assume accurate annotations; A few recent works have studied object detection with noisy crowdsourced annotations, with evaluation on distinct synthetic crowdsourced datasets of varying setups under artificial assumptions. To address these algorithmic limitations and evaluation inconsistency, we first propose a novel Bayesian Detector Combination (BDC) framework to more effectively train object detectors with noisy crowdsourced annotations, with the unique ability of automatically inferring the annotators' label qualities. Unlike previous approaches, BDC is model-agnostic, requires no prior knowledge of the annotators' skill level, and seamlessly integrates with existing object detection models. Due to the scarcity of real-world crowdsourced datasets, we introduce large synthetic datasets by simulating varying crowdsourcing scenarios. This allows consistent evaluation of different models at scale. Extensive experiments on both real and synthetic crowdsourced datasets show that BDC outperforms existing state-of-the-art methods, demonstrating its superiority in leveraging crowdsourced data for object detection. Our code and data are available at https://github.com/zhiqin1998/bdc.
Two-view pose estimation is essential for map-free visual relocalization and object pose tracking tasks. However, traditional matching methods suffer from time-consuming robust estimators, while deep learning-based pose regressors only cater to camera-to-world pose estimation, lacking generalizability to different image sizes and camera intrinsics. In this paper, we propose SRPose, a sparse keypoint-based framework for two-view relative pose estimation in camera-to-world and object-to-camera scenarios. SRPose consists of a sparse keypoint detector, an intrinsic-calibration position encoder, and promptable prior knowledge-guided attention layers. Given two RGB images of a fixed scene or a moving object, SRPose estimates the relative camera or 6D object pose transformation. Extensive experiments demonstrate that SRPose achieves competitive or superior performance compared to state-of-the-art methods in terms of accuracy and speed, showing generalizability to both scenarios. It is robust to different image sizes and camera intrinsics, and can be deployed with low computing resources.
Delving into the realm of egocentric vision, the advancement of referring video object segmentation (RVOS) stands as pivotal in understanding human activities. However, existing RVOS task primarily relies on static attributes such as object names to segment target objects, posing challenges in distinguishing target objects from background objects and in identifying objects undergoing state changes. To address these problems, this work proposes a novel action-aware RVOS setting called ActionVOS, aiming at segmenting only active objects in egocentric videos using human actions as a key language prompt. This is because human actions precisely describe the behavior of humans, thereby helping to identify the objects truly involved in the interaction and to understand possible state changes. We also build a method tailored to work under this specific setting. Specifically, we develop an action-aware labeling module with an efficient action-guided focal loss. Such designs enable ActionVOS model to prioritize active objects with existing readily-available annotations. Experimental results on VISOR dataset reveal that ActionVOS significantly reduces the mis-segmentation of inactive objects, confirming that actions help the ActionVOS model understand objects' involvement. Further evaluations on VOST and VSCOS datasets show that the novel ActionVOS setting enhances segmentation performance when encountering challenging circumstances involving object state changes. We will make our implementation available at https://github.com/ut-vision/ActionVOS.
Self-supervised learning (SSL) has revolutionized visual representation learning, but has not achieved the robustness of human vision. A reason for this could be that SSL does not leverage all the data available to humans during learning. When learning about an object, humans often purposefully turn or move around objects and research suggests that these interactions can substantially enhance their learning. Here we explore whether such object-related actions can boost SSL. For this, we extract the actions performed to change from one ego-centric view of an object to another in four video datasets. We then introduce a new loss function to learn visual and action embeddings by aligning the performed action with the representations of two images extracted from the same clip. This permits the performed actions to structure the latent visual representation. Our experiments show that our method consistently outperforms previous methods on downstream category recognition. In our analysis, we find that the observed improvement is associated with a better viewpoint-wise alignment of different objects from the same category. Overall, our work demonstrates that embodied interactions with objects can improve SSL of object categories.
Cue points indicate possible temporal boundaries in a transition between two pieces of music in DJ mixing and constitute a crucial element in autonomous DJ systems as well as for live mixing. In this work, we present a novel method for automatic cue point estimation, interpreted as a computer vision object detection task. Our proposed system is based on a pre-trained object detection transformer which we fine-tune on our novel cue point dataset. Our provided dataset contains 21k manually annotated cue points from human experts as well as metronome information for nearly 5k individual tracks, making this dataset 35x larger than the previously available cue point dataset. Unlike previous methods, our approach does not require low-level musical information analysis, while demonstrating increased precision in retrieving cue point positions. Moreover, our proposed method demonstrates high adherence to phrasing, a type of high-level music structure commonly emphasized in electronic dance music. The code, model checkpoints, and dataset are made publicly available.
Zero-shot object counting (ZOC) aims to enumerate objects in images using only the names of object classes during testing, without the need for manual annotations. However, a critical challenge in current ZOC methods lies in their inability to identify high-quality exemplars effectively. This deficiency hampers scalability across diverse classes and undermines the development of strong visual associations between the identified classes and image content. To this end, we propose the Visual Association-based Zero-shot Object Counting (VA-Count) framework. VA-Count consists of an Exemplar Enhancement Module (EEM) and a Noise Suppression Module (NSM) that synergistically refine the process of class exemplar identification while minimizing the consequences of incorrect object identification. The EEM utilizes advanced vision-language pretaining models to discover potential exemplars, ensuring the framework's adaptability to various classes. Meanwhile, the NSM employs contrastive learning to differentiate between optimal and suboptimal exemplar pairs, reducing the negative effects of erroneous exemplars. VA-Count demonstrates its effectiveness and scalability in zero-shot contexts with superior performance on two object counting datasets.
Prior to deployment, an object detector is trained on a dataset compiled from a previous data collection campaign. However, the environment in which the object detector is deployed will invariably evolve, particularly in outdoor settings where changes in lighting, weather and seasons will significantly affect the appearance of the scene and target objects. It is almost impossible for all potential scenarios that the object detector may come across to be present in a finite training dataset. This necessitates continuous updates to the object detector to maintain satisfactory performance. Test-time domain adaptation techniques enable machine learning models to self-adapt based on the distributions of the testing data. However, existing methods mainly focus on fully automated adaptation, which makes sense for applications such as self-driving cars. Despite the prevalence of fully automated approaches, in some applications such as surveillance, there is usually a human operator overseeing the system's operation. We propose to involve the operator in test-time domain adaptation to raise the performance of object detection beyond what is achievable by fully automated adaptation. To reduce manual effort, the proposed method only requires the operator to provide weak labels, which are then used to guide the adaptation process. Furthermore, the proposed method can be performed in a streaming setting, where each online sample is observed only once. We show that the proposed method outperforms existing works, demonstrating a great benefit of human-in-the-loop test-time domain adaptation. Our code is publicly available at https://github.com/dzungdoan6/WSTTA
Egocentric Interactive hand-object segmentation (EgoIHOS) requires the segmentation of hands and interacting objects in egocentric images, which is crucial for understanding human behavior in assistive systems. Previous methods typically recognize hands and interacting objects as distinct semantic categories based solely on visual features, or simply use hand predictions as auxiliary cues for object segmentation. Despite the promising progress achieved by these methods, they fail to adequately model the interactive relationships between hands and objects while ignoring the coupled physical relationships among object categories, ultimately constraining their segmentation performance. To make up for the shortcomings of existing methods, we propose a novel method called CaRe-Ego that achieves state-of-the-art performance by emphasizing the contact between hands and objects from two aspects. First, we introduce a Hand-guided Object Feature Enhancer (HOFE) to establish the hand-object interactive relationships to extract more contact-relevant and discriminative object features. Second, we design the Contact-centric Object Decoupling Strategy (CODS) to explicitly model and disentangle coupling relationships among object categories, thereby emphasizing contact-aware feature learning. Experiments on various in-domain and out-of-domain test sets show that Care-Ego significantly outperforms existing methods with robust generalization capability. Codes are publicly available at https://github.com/yuggiehk/CaRe-Ego/.
Short-term object interaction anticipation is an important task in egocentric video analysis, including precise predictions of future interactions and their timings as well as the categories and positions of the involved active objects. To alleviate the complexity of this task, our proposed method, SOIA-DOD, effectively decompose it into 1) detecting active object and 2) classifying interaction and predicting their timing. Our method first detects all potential active objects in the last frame of egocentric video by fine-tuning a pre-trained YOLOv9. Then, we combine these potential active objects as query with transformer encoder, thereby identifying the most promising next active object and predicting its future interaction and time-to-contact. Experimental results demonstrate that our method outperforms state-of-the-art models on the challenge test set, achieving the best performance in predicting next active objects and their interactions. Finally, our proposed ranked the third overall top-5 mAP when including time-to-contact predictions. The source code is available at https://github.com/KeenyJin/SOIA-DOD.
Comics, as a medium, uniquely combine text and images in styles often distinct from real-world visuals. For the past three decades, computational research on comics has evolved from basic object detection to more sophisticated tasks. However, the field faces persistent challenges such as small datasets, inconsistent annotations, inaccessible model weights, and results that cannot be directly compared due to varying train/test splits and metrics. To address these issues, we aim to standardize annotations across datasets, introduce a variety of comic styles into the datasets, and establish benchmark results with clear, replicable settings. Our proposed Comics Datasets Framework standardizes dataset annotations into a common format and addresses the overrepresentation of manga by introducing Comics100, a curated collection of 100 books from the Digital Comics Museum, annotated for detection in our uniform format. We have benchmarked a variety of detection architectures using the Comics Datasets Framework. All related code, model weights, and detailed evaluation processes are available at https://github.com/emanuelevivoli/cdf, ensuring transparency and facilitating replication. This initiative is a significant advancement towards improving object detection in comics, laying the groundwork for more complex computational tasks dependent on precise object recognition.
Adversarial perturbations can deceive neural networks by adding small, imperceptible noise to the input. Recent object trackers with transformer backbones have shown strong performance on tracking datasets, but their adversarial robustness has not been thoroughly evaluated. While transformer trackers are resilient to black-box attacks, existing white-box adversarial attacks are not universally applicable against these new transformer trackers due to differences in backbone architecture. In this work, we introduce TrackPGD, a novel white-box attack that utilizes predicted object binary masks to target robust transformer trackers. Built upon the powerful segmentation attack SegPGD, our proposed TrackPGD effectively influences the decisions of transformer-based trackers. Our method addresses two primary challenges in adapting a segmentation attack for trackers: limited class numbers and extreme pixel class imbalance. TrackPGD uses the same number of iterations as other attack methods for tracker networks and produces competitive adversarial examples that mislead transformer and non-transformer trackers such as MixFormerM, OSTrackSTS, TransT-SEG, and RTS on datasets including VOT2022STS, DAVIS2016, UAV123, and GOT-10k.
Cooperative perception via communication among intelligent traffic agents has great potential to improve the safety of autonomous driving. However, limited communication bandwidth, localization errors and asynchronized capturing time of sensor data, all introduce difficulties to the data fusion of different agents. To some extend, previous works have attempted to reduce the shared data size, mitigate the spatial feature misalignment caused by localization errors and communication delay. However, none of them have considered the asynchronized sensor ticking times, which can lead to dynamic object misplacement of more than one meter during data fusion. In this work, we propose Time-Aligned COoperative Object Detection (TA-COOD), for which we adapt widely used dataset OPV2V and DairV2X with considering asynchronous LiDAR sensor ticking times and build an efficient fully sparse framework with modeling the temporal information of individual objects with query-based techniques. The experiment results confirmed the superior efficiency of our fully sparse framework compared to the state-of-the-art dense models. More importantly, they show that the point-wise observation timestamps of the dynamic objects are crucial for accurate modeling the object temporal context and the predictability of their time-related locations. The official code is available at \url{https://github.com/YuanYunshuang/CoSense3D}.
Object-centric scene decompositions are important representations for downstream tasks in fields such as computer vision and robotics. The recently proposed Slot Attention module, already leveraged by several derivative works for image segmentation and object tracking in videos, is a deep learning component which performs unsupervised object-centric scene decomposition on input images. It is based on an attention architecture, in which latent slot vectors, which hold compressed information on objects, attend to localized perceptual features from the input image. In this paper, we demonstrate that design decisions on normalizing the aggregated values in the attention architecture have considerable impact on the capabilities of Slot Attention to generalize to a higher number of slots and objects as seen during training. We propose and investigate alternatives to the original normalization scheme which increase the generalization capabilities of Slot Attention to varying slot and object counts, resulting in performance gains on the task of unsupervised image segmentation. The newly proposed normalizations represent minimal and easy to implement modifications of the usual Slot Attention module, changing the value aggregation mechanism from a weighted mean operation to a scaled weighted sum operation.
Though adversarial erasing has prevailed in weakly supervised semantic segmentation to help activate integral object regions, existing approaches still suffer from the dilemma of under-activation and over-expansion due to the difficulty in determining when to stop erasing. In this paper, we propose a \textbf{K}nowledge \textbf{T}ransfer with \textbf{S}imulated Inter-Image \textbf{E}rasing (KTSE) approach for weakly supervised semantic segmentation to alleviate the above problem. In contrast to existing erasing-based methods that remove the discriminative part for more object discovery, we propose a simulated inter-image erasing scenario to weaken the original activation by introducing extra object information. Then, object knowledge is transferred from the anchor image to the consequent less activated localization map to strengthen network localization ability. Considering the adopted bidirectional alignment will also weaken the anchor image activation if appropriate constraints are missing, we propose a self-supervised regularization module to maintain the reliable activation in discriminative regions and improve the inter-class object boundary recognition for complex images with multiple categories of objects. In addition, we resort to intra-image erasing and propose a multi-granularity alignment module to gently enlarge the object activation to boost the object knowledge transfer. Extensive experiments and ablation studies on PASCAL VOC 2012 and COCO datasets demonstrate the superiority of our proposed approach. Source codes and models are available at https://github.com/NUST-Machine-Intelligence-Laboratory/KTSE.
To enable robots to use tools, the initial step is teaching robots to employ dexterous gestures for touching specific areas precisely where tasks are performed. Affordance features of objects serve as a bridge in the functional interaction between agents and objects. However, leveraging these affordance cues to help robots achieve functional tool grasping remains unresolved. To address this, we propose a granularity-aware affordance feature extraction method for locating functional affordance areas and predicting dexterous coarse gestures. We study the intrinsic mechanisms of human tool use. On one hand, we use fine-grained affordance features of object-functional finger contact areas to locate functional affordance regions. On the other hand, we use highly activated coarse-grained affordance features in hand-object interaction regions to predict grasp gestures. Additionally, we introduce a model-based post-processing module that includes functional finger coordinate localization, finger-to-end coordinate transformation, and force feedback-based coarse-to-fine grasping. This forms a complete dexterous robotic functional grasping framework GAAF-Dex, which learns Granularity-Aware Affordances from human-object interaction for tool-based Functional grasping in Dexterous Robotics. Unlike fully-supervised methods that require extensive data annotation, we employ a weakly supervised approach to extract relevant cues from exocentric (Exo) images of hand-object interactions to supervise feature extraction in egocentric (Ego) images. We have constructed a small-scale dataset, FAH, which includes near 6K images of functional hand-object interaction Exo- and Ego images of 18 commonly used tools performing 6 tasks. Extensive experiments on the dataset demonstrate our method outperforms state-of-the-art methods. The code will be made publicly available at https://github.com/yangfan293/GAAF-DEX.
Scene flow estimation predicts the 3D motion at each point in successive LiDAR scans. This detailed, point-level, information can help autonomous vehicles to accurately predict and understand dynamic changes in their surroundings. Current state-of-the-art methods require annotated data to train scene flow networks and the expense of labeling inherently limits their scalability. Self-supervised approaches can overcome the above limitations, yet face two principal challenges that hinder optimal performance: point distribution imbalance and disregard for object-level motion constraints. In this paper, we propose SeFlow, a self-supervised method that integrates efficient dynamic classification into a learning-based scene flow pipeline. We demonstrate that classifying static and dynamic points helps design targeted objective functions for different motion patterns. We also emphasize the importance of internal cluster consistency and correct object point association to refine the scene flow estimation, in particular on object details. Our real-time capable method achieves state-of-the-art performance on the self-supervised scene flow task on Argoverse 2 and Waymo datasets. The code is open-sourced at https://github.com/KTH-RPL/SeFlow along with trained model weights.