Recent work demonstrates that, after instruction tuning, Code Large Language Models (Code LLMs) can obtain impressive capabilities to address a wide range of code-related tasks. However, current instruction tuning methods for Code LLMs mainly focus on the traditional code generation task, resulting in poor performance in complex multi-task scenarios. In this paper, we concentrate on multiple code-related tasks and present WaveCoder, a series of Code LLMs trained with Widespread And Versatile Enhanced instruction data. To enable the models to tackle complex code-related tasks, we propose a method to stably generate diverse, high-quality instruction data from open source code dataset in multi-task scenarios and obtain CodeSeaXDataset, a dataset comprising 19,915 instruction instances across 4 code-related tasks, which is aimed at improving the generalization ability of Code LLM. Our experiments demonstrate that WaveCoder models significantly outperform other open-source models in terms of the generalization ability across different code-related tasks. Moreover, WaveCoder-Ultra-6.7B presents the state-of-the-art generalization abilities on a wide range of code-related tasks.
Large language models (LLMs) such as Llama 2 perform very well on tasks that involve both natural language and source code, particularly code summarization and code generation. We show that for the task of code summarization, the performance of these models on individual examples often depends on the amount of (subword) token overlap between the code and the corresponding reference natural language descriptions in the dataset. This token overlap arises because the reference descriptions in standard datasets (corresponding to docstrings in large code bases) are often highly similar to the names of the functions they describe. We also show that this token overlap occurs largely in the function names of the code and compare the relative performance of these models after removing function names versus removing code structure. We also show that using multiple evaluation metrics like BLEU and BERTScore gives us very little additional insight since these metrics are highly correlated with each other.
Text-to-image generation models have gained popularity among users around the world. However, many of these models exhibit a strong bias toward English-speaking cultures, ignoring or misrepresenting the unique characteristics of other language groups, countries, and nationalities. The lack of cultural awareness can reduce the generation quality and lead to undesirable consequences such as unintentional insult, and the spread of prejudice. In contrast to the field of natural language processing, cultural awareness in computer vision has not been explored as extensively. In this paper, we strive to reduce this gap. We propose a RusCode benchmark for evaluating the quality of text-to-image generation containing elements of the Russian cultural code. To do this, we form a list of 19 categories that best represent the features of Russian visual culture. Our final dataset consists of 1250 text prompts in Russian and their translations into English. The prompts cover a wide range of topics, including complex concepts from art, popular culture, folk traditions, famous people's names, natural objects, scientific achievements, etc. We present the results of a human evaluation of the side-by-side comparison of Russian visual concepts representations using popular generative models.
Modern language models (LMs) have been successfully employed in source code generation and understanding, leading to a significant increase in research focused on learning-based code intelligence, such as automated bug repair, and test case generation. Despite their great potential, language models for code intelligence (LM4Code) are susceptible to potential pitfalls, which hinder realistic performance and further impact their reliability and applicability in real-world deployment. Such challenges drive the need for a comprehensive understanding - not just identifying these issues but delving into their possible implications and existing solutions to build more reliable language models tailored to code intelligence. Based on a well-defined systematic research approach, we conducted an extensive literature review to uncover the pitfalls inherent in LM4Code. Finally, 67 primary studies from top-tier venues have been identified. After carefully examining these studies, we designed a taxonomy of pitfalls in LM4Code research and conducted a systematic study to summarize the issues, implications, current solutions, and challenges of different pitfalls for LM4Code systems. We developed a comprehensive classification scheme that dissects pitfalls across four crucial aspects: data collection and labeling, system design and learning, performance evaluation, and deployment and maintenance. Through this study, we aim to provide a roadmap for researchers and practitioners, facilitating their understanding and utilization of LM4Code in reliable and trustworthy ways.
Large Language Models (LLMs) represent a leap in artificial intelligence, excelling in tasks using human language(s). Although the main focus of general-purpose LLMs is not code generation, they have shown promising results in the domain. However, the usefulness of LLMs in an academic software engineering project has not been fully explored yet. In this study, we explore the usefulness of LLMs for 214 students working in teams consisting of up to six members. Notably, in the academic course through which this study is conducted, students were encouraged to integrate LLMs into their development tool-chain, in contrast to most other academic courses that explicitly prohibit the use of LLMs. In this paper, we analyze the AI-generated code, prompts used for code generation, and the human intervention levels to integrate the code into the code base. We also conduct a perception study to gain insights into the perceived usefulness, influencing factors, and future outlook of LLM from a computer science student's perspective. Our findings suggest that LLMs can play a crucial role in the early stages of software development, especially in generating foundational code structures, and helping with syntax and error debugging. These insights provide us with a framework on how to effectively utilize LLMs as a tool to enhance the productivity of software engineering students, and highlight the necessity of shifting the educational focus toward preparing students for successful human-AI collaboration.
Selecting the best code solution from multiple generated ones is an essential task in code generation, which can be achieved by using some reliable validators (e.g., developer-written test cases) for assistance. Since reliable test cases are not always available and can be expensive to build in practice, researchers propose to automatically generate test cases to assess code solutions. However, when both code solutions and test cases are plausible and not reliable, selecting the best solution becomes challenging. Although some heuristic strategies have been proposed to tackle this problem, they lack a strong theoretical guarantee and it is still an open question whether an optimal selection strategy exists. Our work contributes in two ways. First, we show that within a Bayesian framework, the optimal selection strategy can be defined based on the posterior probability of the observed passing states between solutions and tests. The problem of identifying the best solution is then framed as an integer programming problem. Second, we propose an efficient approach for approximating this optimal (yet uncomputable) strategy, where the approximation error is bounded by the correctness of prior knowledge. We then incorporate effective prior knowledge to tailor code generation tasks. Both theoretical and empirical studies confirm that existing heuristics are limited in selecting the best solutions with plausible test cases. Our proposed approximated optimal strategy B4 significantly surpasses existing heuristics in selecting code solutions generated by large language models (LLMs) with LLM-generated tests, achieving a relative performance improvement by up to 50% over the strongest heuristic and 246% over the random selection in the most challenging scenarios. Our code is publicly available at https://github.com/ZJU-CTAG/B4.
Due to the great potential in facilitating software development, code generation has attracted increasing attention recently. Generally, dominant models are Seq2Tree models, which convert the input natural language description into a sequence of tree-construction actions corresponding to the pre-order traversal of an Abstract Syntax Tree (AST). However, such a traversal order may not be suitable for handling all multi-branch nodes. In this paper, we propose to equip the Seq2Tree model with a context-based Branch Selector, which is able to dynamically determine optimal expansion orders of branches for multi-branch nodes. Particularly, since the selection of expansion orders is a non-differentiable multi-step operation, we optimize the selector through reinforcement learning, and formulate the reward function as the difference of model losses obtained through different expansion orders. Experimental results and in-depth analysis on several commonly-used datasets demonstrate the effectiveness and generality of our approach. We have released our code at https://github.com/DeepLearnXMU/CG-RL.
The rapid advancements in LLMs have driven the adoption of generative AI in various domains, including Electronic Design Automation (EDA). Unlike traditional software development, EDA presents unique challenges, as generated RTL code must not only be syntactically correct and functionally accurate but also synthesizable by hardware generators while meeting performance, power, and area constraints. These additional requirements introduce complexities that existing code-generation benchmarks often fail to capture, limiting their effectiveness in evaluating LLMs for RTL generation. To address this gap, we propose TuRTLe, a unified evaluation framework designed to systematically assess LLMs across key RTL generation tasks. TuRTLe integrates multiple existing benchmarks and automates the evaluation process, enabling a comprehensive assessment of LLM performance in syntax correctness, functional correctness, synthesis, PPA optimization, and exact line completion. Using this framework, we benchmark a diverse set of open LLMs and analyze their strengths and weaknesses in EDA-specific tasks. Our results show that reasoning-based models, such as DeepSeek R1, consistently outperform others across multiple evaluation criteria, but at the cost of increased computational overhead and inference latency. Additionally, base models are better suited in module completion tasks, while instruct-tuned models perform better in specification-to-RTL tasks.
Testing is an essential part of software development. Test generation tools attempt to automate the otherwise labor-intensive task of test creation, but generating high-coverage tests remains challenging. This paper proposes CoverUp, a novel approach to driving the generation of high-coverage Python regression tests. CoverUp combines coverage analysis, code context, and feedback in prompts that iteratively guide the LLM to generate tests that improve line and branch coverage. We evaluate our prototype CoverUp implementation across a benchmark of challenging code derived from open-source Python projects and show that CoverUp substantially improves on the state of the art. Compared to CodaMosa, a hybrid search/LLM-based test generator, CoverUp achieves a per-module median line+branch coverage of 80% (vs. 47%). Compared to MuTAP, a mutation- and LLM-based test generator, CoverUp achieves an overall line+branch coverage of 89% (vs. 77%). We also demonstrate that CoverUp's performance stems not only from the LLM used but from the combined effectiveness of its components.
Is it possible to train a general metric for evaluating text generation quality without human annotated ratings? Existing learned metrics either perform unsatisfactorily across text generation tasks or require human ratings for training on specific tasks. In this paper, we propose SESCORE2, a self-supervised approach for training a model-based metric for text generation evaluation. The key concept is to synthesize realistic model mistakes by perturbing sentences retrieved from a corpus. The primary advantage of the SESCORE2 is its ease of extension to many other languages while providing reliable severity estimation. We evaluate SESCORE2 and previous methods on four text generation tasks across three languages. SESCORE2 outperforms unsupervised metric PRISM on four text generation evaluation benchmarks, with a Kendall improvement of 0.078. Surprisingly, SESCORE2 even outperforms the supervised BLEURT and COMET on multiple text generation tasks. The code and data are available at https://github.com/xu1998hz/SEScore2.
We present PixelFlow, a family of image generation models that operate directly in the raw pixel space, in contrast to the predominant latent-space models. This approach simplifies the image generation process by eliminating the need for a pre-trained Variational Autoencoder (VAE) and enabling the whole model end-to-end trainable. Through efficient cascade flow modeling, PixelFlow achieves affordable computation cost in pixel space. It achieves an FID of 1.98 on 256$\times$256 ImageNet class-conditional image generation benchmark. The qualitative text-to-image results demonstrate that PixelFlow excels in image quality, artistry, and semantic control. We hope this new paradigm will inspire and open up new opportunities for next-generation visual generation models. Code and models are available at https://github.com/ShoufaChen/PixelFlow.
A novel paradigm of mobile edge generation (MEG)-enabled digital twin (DT) is proposed, which enables distributed on-device generation at mobile edge networks for real-time DT applications. First, an MEG-DT architecture is put forward to decentralize generative artificial intelligence (GAI) models onto edge servers (ESs) and user equipments (UEs), which has the advantages of low latency, privacy preservation, and individual-level customization. Then, various single-user and multi-user generation mechanisms are conceived for MEG-DT, which strike trade-offs between generation latency, hardware costs, and device coordination. Furthermore, to perform efficient distributed generation, two operating protocols are explored for transmitting interpretable and latent features between ESs and UEs, namely sketch-based generation and seed-based generation, respectively. Based on the proposed protocols, the convergence between MEG and DT are highlighted. Considering the seed-based image generation scenario, numerical case studies are provided to reveal the superiority of MEG-DT over centralized generation. Finally, promising applications and research opportunities are identified. Code is available at https://github.com/xiaoxiaxusummer/MEG_DT
Among the thriving ecosystem of cloud computing and the proliferation of Large Language Model (LLM)-based code generation tools, there is a lack of benchmarking for code generation in cloud-native applications. In response to this need, we present CloudEval-YAML, a practical benchmark for cloud configuration generation. CloudEval-YAML tackles the diversity challenge by focusing on YAML, the de facto standard of numerous cloud-native tools. We develop the CloudEval-YAML benchmark with practicality in mind: the dataset consists of hand-written problems with unit tests targeting practical scenarios. We further enhanced the dataset to meet practical needs by rephrasing questions in a concise, abbreviated, and bilingual manner. The dataset consists of 1011 problems that take more than 1200 human hours to complete. To improve practicality during evaluation, we build a scalable evaluation platform for CloudEval-YAML that achieves a 20 times speedup over a single machine. To the best of our knowledge, the CloudEval-YAML dataset is the first hand-written dataset targeting cloud-native applications. We present an in-depth evaluation of 12 LLMs, leading to a deeper understanding of the problems and LLMs, as well as effective methods to improve task performance and reduce cost.
We introduce AutoCoder, the first Large Language Model to surpass GPT-4 Turbo (April 2024) and GPT-4o in pass@1 on the Human Eval benchmark test ($\mathbf{90.9\%}$ vs. $\mathbf{90.2\%}$). In addition, AutoCoder offers a more versatile code interpreter compared to GPT-4 Turbo and GPT-4o. It's code interpreter can install external packages instead of limiting to built-in packages. AutoCoder's training data is a multi-turn dialogue dataset created by a system combining agent interaction and external code execution verification, a method we term \textbf{\textsc{AIEV-Instruct}} (Instruction Tuning with Agent-Interaction and Execution-Verified). Compared to previous large-scale code dataset generation methods, \textsc{AIEV-Instruct} reduces dependence on proprietary large models and provides execution-validated code dataset. The code and the demo video is available in \url{https://github.com/bin123apple/AutoCoder}.
We propose CURE, a novel reinforcement learning framework with a dedicated reward design that co-evolves coding and unit test generation capabilities based on their interaction outcomes, without any ground-truth code as supervision. This approach enables flexible and scalable training and allows the unit tester to learn directly from the coder's mistakes. Our derived ReasonFlux-Coder-7B and 14B models improve code generation accuracy by 5.3% and Best-of-N accuracy by 9.0% after optimization on Qwen2.5-Instruct models, outperforming similarly sized Qwen-Coder, DeepSeek-Coder, and Seed-Coder. They naturally extend to downstream tasks such as test-time scaling and agentic coding-achieving a 8.1% improvement over the base model. For the long-CoT model, our ReasonFlux-Coder-4B consistently outperforms Qwen3-4B while achieving 64.8% inference efficiency in unit test generation. Notably, we also find that our model can serve as an effective reward model for reinforcement learning on base models. Project: https://github.com/Gen-Verse/CURE
Collecting large amounts of real-world interaction data to train general robotic policies is often prohibitively expensive, thus motivating the use of simulation data. However, existing methods for data generation have generally focused on scene-level diversity (e.g., object instances and poses) rather than task-level diversity, due to the human effort required to come up with and verify novel tasks. This has made it challenging for policies trained on simulation data to demonstrate significant task-level generalization. In this paper, we propose to automatically generate rich simulation environments and expert demonstrations by exploiting a large language models' (LLM) grounding and coding ability. Our approach, dubbed GenSim, has two modes: goal-directed generation, wherein a target task is given to the LLM and the LLM proposes a task curriculum to solve the target task, and exploratory generation, wherein the LLM bootstraps from previous tasks and iteratively proposes novel tasks that would be helpful in solving more complex tasks. We use GPT4 to expand the existing benchmark by ten times to over 100 tasks, on which we conduct supervised finetuning and evaluate several LLMs including finetuned GPTs and Code Llama on code generation for robotic simulation tasks. Furthermore, we observe that LLMs-generated simulation programs can enhance task-level generalization significantly when used for multitask policy training. We further find that with minimal sim-to-real adaptation, the multitask policies pretrained on GPT4-generated simulation tasks exhibit stronger transfer to unseen long-horizon tasks in the real world and outperform baselines by 25%. See the project website (https://liruiw.github.io/gensim) for code, demos, and videos.
Sequence-to-sequence models have lead to significant progress in keyphrase generation, but it remains unknown whether they are reliable enough to be beneficial for document retrieval. This study provides empirical evidence that such models can significantly improve retrieval performance, and introduces a new extrinsic evaluation framework that allows for a better understanding of the limitations of keyphrase generation models. Using this framework, we point out and discuss the difficulties encountered with supplementing documents with -- not present in text -- keyphrases, and generalizing models across domains. Our code is available at https://github.com/boudinfl/ir-using-kg
Given recent advancements of Large Language Models (LLMs), code generation tasks attract immense attention for wide application in different domains. In an effort to evaluate and select a best model to automatically remediate system incidents discovered by Application Performance Monitoring (APM) platforms, it is crucial to verify if the generated code is syntactically and semantically correct, and whether it can be executed correctly as intended. However, current methods for evaluating the quality of code generated by LLMs heavily rely on surface form similarity metrics (e.g. BLEU, ROUGE, and exact/partial match) which have numerous limitations. In contrast, execution based evaluation focuses more on code functionality and does not constrain the code generation to any fixed solution. Nevertheless, designing and implementing such execution-based evaluation platform is not a trivial task. There are several works creating execution-based evaluation platforms for popular programming languages such as SQL, Python, Java, but limited or no attempts for scripting languages such as Bash and PowerShell. In this paper, we present the first execution-based evaluation platform in which we created three test suites (total 125 handcrafted test cases) to evaluate Bash (both single-line commands and multiple-line scripts) and PowerShell codes generated by LLMs. We benchmark seven closed and open-source LLMs using our platform with different techniques (zero-shot vs. few-shot learning).
Large language models (LLMs) have brought exciting new advances to mobile UI agents, a long-standing research field that aims to complete arbitrary natural language tasks through mobile UI interactions. However, existing UI agents usually demand powerful large language models that are difficult to be deployed locally on end-users' devices, raising huge concerns about user privacy and centralized serving cost. Inspired by the remarkable coding abilities of recent small language models (SLMs), we propose to convert the UI task automation problem to a code generation problem, which can be effectively solved by an on-device SLM and efficiently executed with an on-device code interpreter. Unlike normal coding tasks that can be extensively pre-trained with public datasets, generating UI automation code is challenging due to the diversity, complexity, and variability of target apps. Therefore, we adopt a document-centered approach that automatically builds fine-grained API documentation for each app and generates diverse task samples based on this documentation. By guiding the agent with the synthetic documents and task samples, it learns to generate precise and efficient scripts to complete unseen tasks. Based on detailed comparisons with state-of-the-art mobile UI agents, our approach effectively improves the mobile task automation with significantly higher success rates and lower latency/token consumption. Code is open-sourced at https://github.com/MobileLLM/AutoDroid-V2.
Large language models (LLMs) are becoming increasingly better at a wide range of Natural Language Processing tasks (NLP), such as text generation and understanding. Recently, these models have extended their capabilities to coding tasks, bridging the gap between natural languages (NL) and programming languages (PL). Foundational models such as the Generative Pre-trained Transformer (GPT) and LLaMA series have set strong baseline performances in various NL and PL tasks. Additionally, several models have been fine-tuned specifically for code generation, showing significant improvements in code-related applications. Both foundational and fine-tuned models are increasingly used in education, helping students write, debug, and understand code. We present a comprehensive systematic literature review to examine the impact of LLMs in computer science and computer engineering education. We analyze their effectiveness in enhancing the learning experience, supporting personalized education, and aiding educators in curriculum development. We address five research questions to uncover insights into how LLMs contribute to educational outcomes, identify challenges, and suggest directions for future research.