The application of rule-based reinforcement learning (RL) to multimodal large language models (MLLMs) introduces unique challenges and potential deviations from findings in text-only domains, particularly for perception-heavy tasks. This paper provides a comprehensive study of rule-based visual RL using jigsaw puzzles as a structured experimental framework, revealing several key findings. \textit{Firstly,} we find that MLLMs, initially performing near to random guessing on simple puzzles, achieve near-perfect accuracy and generalize to complex, unseen configurations through fine-tuning. \textit{Secondly,} training on jigsaw puzzles can induce generalization to other visual tasks, with effectiveness tied to specific task configurations. \textit{Thirdly,} MLLMs can learn and generalize with or without explicit reasoning, though open-source models often favor direct answering. Consequently, even when trained for step-by-step reasoning, they can ignore the thinking process in deriving the final answer. \textit{Fourthly,} we observe that complex reasoning patterns appear to be pre-existing rather than emergent, with their frequency increasing alongside training and task difficulty. \textit{Finally,} our results demonstrate that RL exhibits more effective generalization than Supervised Fine-Tuning (SFT), and an initial SFT cold start phase can hinder subsequent RL optimization. Although these observations are based on jigsaw puzzles and may vary across other visual tasks, this research contributes a valuable piece of jigsaw to the larger puzzle of collective understanding rule-based visual RL and its potential in multimodal learning. The code is available at: \href{https://github.com/zifuwanggg/Jigsaw-R1}{https://github.com/zifuwanggg/Jigsaw-R1}.
A restaurant dinner or a hotel stay may lead to memorable experiences when guests encounter unexpected aspects that also match their interests. For example, an origami-making station in the waiting area of a restaurant may be both surprising and enjoyable for a customer who is passionate about paper crafts. Similarly, an exhibit of 18th century harpsichords would be atypical for a hotel lobby and likely pique the interest of a guest who has a passion for Baroque music. Motivated by this insight, in this paper we introduce the new task of engineering serendipity through recommendations of items with atypical aspects. We describe an LLM-based system pipeline that extracts atypical aspects from item reviews, then estimates and aggregates their user-specific utility in a measure of serendipity potential that is used to rerank a list of items recommended to the user. To facilitate system development and evaluation, we introduce a dataset of Yelp reviews that are manually annotated with atypical aspects and a dataset of artificially generated user profiles, together with crowdsourced annotations of user-aspect utility values. Furthermore, we introduce a custom procedure for dynamic selection of in-context learning examples, which is shown to improve LLM-based judgments of atypicality and utility. Experimental evaluations show that serendipity-based rankings generated by the system are highly correlated with ground truth rankings for which serendipity scores are computed from manual annotations of atypical aspects and their user-dependent utility. Overall, we hope that the new recommendation task and the associated system presented in this paper catalyze further research into recommendation approaches that go beyond accuracy in their pursuit of enhanced user satisfaction. The datasets and the code are made publicly available at https://github.com/ramituncc49er/ATARS .
Handwritten Mathematical Expression Recognition (HMER) remains a persistent challenge in Optical Character Recognition (OCR) due to the inherent freedom of symbol layout and variability in handwriting styles. Prior methods have faced performance bottlenecks, proposing isolated architectural modifications that are difficult to integrate coherently into a unified framework. Meanwhile, recent advances in pretrained vision-language models (VLMs) have demonstrated strong cross-task generalization, offering a promising foundation for developing unified solutions. In this paper, we introduce Uni-MuMER, which fully fine-tunes a VLM for the HMER task without modifying its architecture, effectively injecting domain-specific knowledge into a generalist framework. Our method integrates three data-driven tasks: Tree-Aware Chain-of-Thought (Tree-CoT) for structured spatial reasoning, Error-Driven Learning (EDL) for reducing confusion among visually similar characters, and Symbol Counting (SC) for improving recognition consistency in long expressions. Experiments on the CROHME and HME100K datasets show that Uni-MuMER achieves new state-of-the-art performance, surpassing the best lightweight specialized model SSAN by 16.31% and the top-performing VLM Gemini2.5-flash by 24.42% in the zero-shot setting. Our datasets, models, and code are open-sourced at: https://github.com/BFlameSwift/Uni-MuMER
Inference time scaling drives extended reasoning to enhance the performance of Vision-Language Models (VLMs), thus forming powerful Vision-Language Reasoning Models (VLRMs). However, long reasoning dilutes visual tokens, causing visual information to receive less attention and may trigger hallucinations. Although introducing text-only reflection processes shows promise in language models, we demonstrate that it is insufficient to suppress hallucinations in VLMs. To address this issue, we introduce Qwen-LookAgain (Qwen-LA), a novel VLRM designed to mitigate hallucinations by incorporating a vision-text reflection process that guides the model to re-attention visual information during reasoning. We first propose a reinforcement learning method Balanced Reflective Policy Optimization (BRPO), which guides the model to decide when to generate vision-text reflection on its own and balance the number and length of reflections. Then, we formally prove that VLRMs lose attention to visual tokens as reasoning progresses, and demonstrate that supplementing visual information during reflection enhances visual attention. Therefore, during training and inference, Visual Token COPY and Visual Token ROUTE are introduced to force the model to re-attention visual information at the visual level, addressing the limitations of text-only reflection. Experiments on multiple visual QA datasets and hallucination metrics indicate that Qwen-LA achieves leading accuracy performance while reducing hallucinations. Our code is available at: https://github.com/Liar406/Look_Again.
Generating highly dynamic and photorealistic portrait animations driven by audio and skeletal motion remains challenging due to the need for precise lip synchronization, natural facial expressions, and high-fidelity body motion dynamics. We propose a human-preference-aligned diffusion framework that addresses these challenges through two key innovations. First, we introduce direct preference optimization tailored for human-centric animation, leveraging a curated dataset of human preferences to align generated outputs with perceptual metrics for portrait motion-video alignment and naturalness of expression. Second, the proposed temporal motion modulation resolves spatiotemporal resolution mismatches by reshaping motion conditions into dimensionally aligned latent features through temporal channel redistribution and proportional feature expansion, preserving the fidelity of high-frequency motion details in diffusion-based synthesis. The proposed mechanism is complementary to existing UNet and DiT-based portrait diffusion approaches, and experiments demonstrate obvious improvements in lip-audio synchronization, expression vividness, body motion coherence over baseline methods, alongside notable gains in human preference metrics. Our model and source code can be found at: https://github.com/xyz123xyz456/hallo4.
Video Anomaly Understanding (VAU) is essential for applications such as smart cities, security surveillance, and disaster alert systems, yet remains challenging due to its demand for fine-grained spatio-temporal perception and robust reasoning under ambiguity. Despite advances in anomaly detection, existing methods often lack interpretability and struggle to capture the causal and contextual aspects of abnormal events. This limitation is further compounded by the absence of comprehensive benchmarks for evaluating reasoning ability in anomaly scenarios. To address both challenges, we introduce VAU-R1, a data-efficient framework built upon Multimodal Large Language Models (MLLMs), which enhances anomaly reasoning through Reinforcement Fine-Tuning (RFT). Besides, we propose VAU-Bench, the first Chain-of-Thought benchmark tailored for video anomaly reasoning, featuring multiple-choice QA, detailed rationales, temporal annotations, and descriptive captions. Empirical results show that VAU-R1 significantly improves question answering accuracy, temporal grounding, and reasoning coherence across diverse contexts. Together, our method and benchmark establish a strong foundation for interpretable and reasoning-aware video anomaly understanding. Our code is available at https://github.com/GVCLab/VAU-R1.
Video captions play a crucial role in text-to-video generation tasks, as their quality directly influences the semantic coherence and visual fidelity of the generated videos. Although large vision-language models (VLMs) have demonstrated significant potential in caption generation, existing benchmarks inadequately address fine-grained evaluation, particularly in capturing spatial-temporal details critical for video generation. To address this gap, we introduce the Fine-grained Video Caption Evaluation Benchmark (VCapsBench), the first large-scale fine-grained benchmark comprising 5,677 (5K+) videos and 109,796 (100K+) question-answer pairs. These QA-pairs are systematically annotated across 21 fine-grained dimensions (e.g., camera movement, and shot type) that are empirically proven critical for text-to-video generation. We further introduce three metrics (Accuracy (AR), Inconsistency Rate (IR), Coverage Rate (CR)), and an automated evaluation pipeline leveraging large language model (LLM) to verify caption quality via contrastive QA-pairs analysis. By providing actionable insights for caption optimization, our benchmark can advance the development of robust text-to-video models. The dataset and codes are available at website: https://github.com/GXYM/VCapsBench.
PhysicsNeRF is a physically grounded framework for 3D reconstruction from sparse views, extending Neural Radiance Fields with four complementary constraints: depth ranking, RegNeRF-style consistency, sparsity priors, and cross-view alignment. While standard NeRFs fail under sparse supervision, PhysicsNeRF employs a compact 0.67M-parameter architecture and achieves 21.4 dB average PSNR using only 8 views, outperforming prior methods. A generalization gap of 5.7-6.2 dB is consistently observed and analyzed, revealing fundamental limitations of sparse-view reconstruction. PhysicsNeRF enables physically consistent, generalizable 3D representations for agent interaction and simulation, and clarifies the expressiveness-generalization trade-off in constrained NeRF models.
Fast and scalable alignment of time series is a fundamental challenge in many domains. The standard solution, Dynamic Time Warping (DTW), struggles with poor scalability and sensitivity to noise. We introduce TimePoint, a self-supervised method that dramatically accelerates DTW-based alignment while typically improving alignment accuracy by learning keypoints and descriptors from synthetic data. Inspired by 2D keypoint detection but carefully adapted to the unique challenges of 1D signals, TimePoint leverages efficient 1D diffeomorphisms, which effectively model nonlinear time warping, to generate realistic training data. This approach, along with fully convolutional and wavelet convolutional architectures, enables the extraction of informative keypoints and descriptors. Applying DTW to these sparse representations yield major speedups and typically higher alignment accuracy than standard DTW applied to the full signals. TimePoint demonstrates strong generalization to real-world time series when trained solely on synthetic data, and further improves with fine-tuning on real data. Extensive experiments demonstrate that TimePoint consistently achieves faster and more accurate alignments than standard DTW, making it a scalable solution for time-series analysis. Our code is available at https://github.com/BGU-CS-VIL/TimePoint
Orienting point clouds is a fundamental problem in computer graphics and 3D vision, with applications in reconstruction, segmentation, and analysis. While significant progress has been made, existing approaches mainly focus on watertight, object-level 3D models. The orientation of large-scale, non-watertight 3D scenes remains an underexplored challenge. To address this gap, we propose DACPO (Divide-And-Conquer Point Orientation), a novel framework that leverages a divide-and-conquer strategy for scalable and robust point cloud orientation. Rather than attempting to orient an unbounded scene at once, DACPO segments the input point cloud into smaller, manageable blocks, processes each block independently, and integrates the results through a global optimization stage. For each block, we introduce a two-step process: estimating initial normal orientations by a randomized greedy method and refining them by an adapted iterative Poisson surface reconstruction. To achieve consistency across blocks, we model inter-block relationships using an an undirected graph, where nodes represent blocks and edges connect spatially adjacent blocks. To reliably evaluate orientation consistency between adjacent blocks, we introduce the concept of the visible connected region, which defines the region over which visibility-based assessments are performed. The global integration is then formulated as a 0-1 integer-constrained optimization problem, with block flip states as binary variables. Despite the combinatorial nature of the problem, DACPO remains scalable by limiting the number of blocks (typically a few hundred for 3D scenes) involved in the optimization. Experiments on benchmark datasets demonstrate DACPO's strong performance, particularly in challenging large-scale, non-watertight scenarios where existing methods often fail. The source code is available at https://github.com/zd-lee/DACPO.
Image-based virtual try-on aims to fit a target garment to a specific person image and has attracted extensive research attention because of its huge application potential in the e-commerce and fashion industries. To generate high-quality try-on results, accurately warping the clothing item to fit the human body plays a significant role, as slight misalignment may lead to unrealistic artifacts in the fitting image. Most existing methods warp the clothing by feature matching and thin-plate spline (TPS). However, it often fails to preserve clothing details due to self-occlusion, severe misalignment between poses, etc. To address these challenges, this paper proposes a detail retention virtual try-on method via accurate non-rigid registration (VITON-DRR) for diverse human poses. Specifically, we reconstruct a human semantic segmentation using a dual-pyramid-structured feature extractor. Then, a novel Deformation Module is designed for extracting the cloth key points and warping them through an accurate non-rigid registration algorithm. Finally, the Image Synthesis Module is designed to synthesize the deformed garment image and generate the human pose information adaptively. {Compared with} traditional methods, the proposed VITON-DRR can make the deformation of fitting images more accurate and retain more garment details. The experimental results demonstrate that the proposed method performs better than state-of-the-art methods.
Visual dubbing, the synchronization of facial movements with new speech, is crucial for making content accessible across different languages, enabling broader global reach. However, current methods face significant limitations. Existing approaches often generate talking faces, hindering seamless integration into original scenes, or employ inpainting techniques that discard vital visual information like partial occlusions and lighting variations. This work introduces EdiDub, a novel framework that reformulates visual dubbing as a content-aware editing task. EdiDub preserves the original video context by utilizing a specialized conditioning scheme to ensure faithful and accurate modifications rather than mere copying. On multiple benchmarks, including a challenging occluded-lip dataset, EdiDub significantly improves identity preservation and synchronization. Human evaluations further confirm its superiority, achieving higher synchronization and visual naturalness scores compared to the leading methods. These results demonstrate that our content-aware editing approach outperforms traditional generation or inpainting, particularly in maintaining complex visual elements while ensuring accurate lip synchronization.
Deep learning models often struggle to maintain performance when deployed on data distributions different from their training data, particularly in real-world applications where environmental conditions frequently change. While Multi-source Domain Generalization (MDG) has shown promise in addressing this challenge by leveraging multiple source domains during training, its practical application is limited by the significant costs and difficulties associated with creating multi-domain datasets. To address this limitation, we propose Pseudo Multi-source Domain Generalization (PMDG), a novel framework that enables the application of sophisticated MDG algorithms in more practical Single-source Domain Generalization (SDG) settings. PMDG generates multiple pseudo-domains from a single source domain through style transfer and data augmentation techniques, creating a synthetic multi-domain dataset that can be used with existing MDG algorithms. Through extensive experiments with PseudoDomainBed, our modified version of the DomainBed benchmark, we analyze the effectiveness of PMDG across multiple datasets and architectures. Our analysis reveals several key findings, including a positive correlation between MDG and PMDG performance and the potential of pseudo-domains to match or exceed actual multi-domain performance with sufficient data. These comprehensive empirical results provide valuable insights for future research in domain generalization. Our code is available at https://github.com/s-enmt/PseudoDomainBed.
Chain-of-Thought (CoT) prompting enables complex reasoning in large language models (LLMs), including applications in information retrieval (IR). However, it often leads to overthinking, where models produce excessively long and semantically redundant traces with little or no benefit. We identify two key challenges in IR: redundant trajectories that revisit similar states and misguided reasoning that diverges from user intent. To address these, we propose State Machine Reasoning (SMR), a transition-based reasoning framework composed of discrete actions (Refine, Rerank, Stop) that support early stopping and fine-grained control. Experiments on the BEIR and BRIGHT benchmarks show that SMR improves retrieval performance (nDCG@10) by 3.4% while reducing token usage by 74.4%. It generalizes across LLMs and retrievers without requiring task-specific tuning, offering a practical alternative to conventional CoT reasoning. The code and details are available at https://github.com/ldilab/SMR.
Large language models (LLMs) have introduced new paradigms for recommender systems by enabling richer semantic understanding and incorporating implicit world knowledge. In this study, we propose a systematic taxonomy that classifies existing approaches into two categories: (1) Pure LLM Recommenders, which rely solely on LLMs, and (2) Augmented LLM Recommenders, which integrate additional non-LLM techniques to enhance performance. This taxonomy provides a novel lens through which to examine the evolving landscape of LLM-based recommendation. To support fair comparison, we introduce a unified evaluation platform that benchmarks representative models under consistent experimental settings, highlighting key design choices that impact effectiveness. We conclude by discussing open challenges and outlining promising directions for future research. This work offers both a comprehensive overview and practical guidance for advancing next-generation LLM-powered recommender.
The subpopulationtion shift, characterized by a disparity in subpopulation distributibetween theween the training and target datasets, can significantly degrade the performance of machine learning models. Current solutions to subpopulation shift involve modifying empirical risk minimization with re-weighting strategies to improve generalization. This strategy relies on assumptions about the number and nature of subpopulations and annotations on group membership, which are unavailable for many real-world datasets. Instead, we propose using an ensemble of diverse classifiers to adaptively capture risk associated with subpopulations. Given a feature extractor network, we replace its standard linear classification layer with a mixture of prototypical classifiers, where each member is trained to classify the data while focusing on different features and samples from other members. In empirical evaluation on nine real-world datasets, covering diverse domains and kinds of subpopulation shift, our method of Diverse Prototypical Ensembles (DPEs) often outperforms the prior state-of-the-art in worst-group accuracy. The code is available at https://github.com/minhto2802/dpe4subpop
Time series forecasting remains a challenging task for foundation models due to temporal heterogeneity, high dimensionality, and the lack of inherent symbolic structure. In this work, we propose DRAGON (Discrete Representation and Augmented Graph encoding Over deBruijN Graphs), a novel encoder that introduces Multivariate de Bruijn Graphs (MdBGs) to bridge the gap between symbolic representations and neural modeling. DRAGON discretizes continuous input sequences and maps them onto a fixed graph structure, enabling dynamic context recovery via graph-based attention. Integrated as an auxiliary module within a dual-branch architecture, DRAGON augments conventional CNN-based encoders with symbolic, structure-aware representations. All code developed for this study is available at: https://github.com/KurbanIntelligenceLab/MultdBG-Time-Series-Library
Foundation models serve as the backbone for numerous specialized models developed through fine-tuning. However, when the underlying pretrained model is updated or retrained (e.g., on larger and more curated datasets), the fine-tuned model becomes obsolete, losing its utility and requiring retraining. This raises the question: is it possible to transfer fine-tuning to a new release of the model? In this work, we investigate how to transfer fine-tuning to a new checkpoint without having to re-train, in a data-free manner. To do so, we draw principles from model re-basin and provide a recipe based on weight permutations to re-base the modifications made to the original base model, often called task vector. In particular, our approach tailors model re-basin for Transformer models, taking into account the challenges of residual connections and multi-head attention layers. Specifically, we propose a two-level method rooted in spectral theory, initially permuting the attention heads and subsequently adjusting parameters within select pairs of heads. Through extensive experiments on visual and textual tasks, we achieve the seamless transfer of fine-tuned knowledge to new pre-trained backbones without relying on a single training step or datapoint. Code is available at https://github.com/aimagelab/TransFusion.
The ability to continuously and efficiently transfer skills across tasks is a hallmark of biological intelligence and a long-standing goal in artificial systems. Reinforcement learning (RL), a dominant paradigm for learning in high-dimensional control tasks, is known to suffer from brittleness to task variations and catastrophic forgetting. Neuroevolution (NE) has recently gained attention for its robustness, scalability, and capacity to escape local optima. In this paper, we investigate an understudied dimension of NE: its transfer learning capabilities. To this end, we introduce two benchmarks: a) in stepping gates, neural networks are tasked with emulating logic circuits, with designs that emphasize modular repetition and variation b) ecorobot extends the Brax physics engine with objects such as walls and obstacles and the ability to easily switch between different robotic morphologies. Crucial in both benchmarks is the presence of a curriculum that enables evaluating skill transfer across tasks of increasing complexity. Our empirical analysis shows that NE methods vary in their transfer abilities and frequently outperform RL baselines. Our findings support the potential of NE as a foundation for building more adaptable agents and highlight future challenges for scaling NE to complex, real-world problems.
With the rapid development of Large Language Models (LLMs), Parameter-Efficient Fine-Tuning (PEFT) methods have gained significant attention, which aims to achieve efficient fine-tuning of LLMs with fewer parameters. As a representative PEFT method, Low-Rank Adaptation (LoRA) introduces low-rank matrices to approximate the incremental tuning parameters and achieves impressive performance over multiple scenarios. After that, plenty of improvements have been proposed for further improvement. However, these methods either focus on single-task scenarios or separately train multiple LoRA modules for multi-task scenarios, limiting the efficiency and effectiveness of LoRA in multi-task scenarios. To better adapt to multi-task fine-tuning, in this paper, we propose a novel Mixture of Low-Rank Experts (MoRE) for multi-task PEFT. Specifically, instead of using an individual LoRA for each task, we align different ranks of LoRA module with different tasks, which we named low-rank experts. Moreover, we design a novel adaptive rank selector to select the appropriate expert for each task. By jointly training low-rank experts, MoRE can enhance the adaptability and efficiency of LoRA in multi-task scenarios. Finally, we conduct extensive experiments over multiple multi-task benchmarks along with different LLMs to verify model performance. Experimental results demonstrate that compared to traditional LoRA and its variants, MoRE significantly improves the performance of LLMs in multi-task scenarios and incurs no additional inference cost. We also release the model and code to facilitate the community.