PyTorchKR Papers

“Code Generation”

총 5,212편
태그·기간 등 상세 필터

카테고리 탐색

arXiv:2109.12449공식 코드 · Papers with Code

AbstractDifferentiation.jl: Backend-Agnostic Differentiable Programming in Julia

No single Automatic Differentiation (AD) system is the optimal choice for all problems. This means informed selection of an AD system and combinations can be a problem-specific variable that can greatly impact performance. In the Julia programming language, the major AD systems target the same input and thus in theory can compose. Hitherto, switching between AD packages in the Julia Language required end-users to familiarize themselves with the user-facing API of the respective packages. Furthermore, implementing a new, usable AD package required AD package developers to write boilerplate code to define convenience API functions for end-users. As a response to these issues, we present AbstractDifferentiation.jl for the automatized generation of an extensive, unified, user-facing API for any AD package. By splitting the complexity between AD users and AD developers, AD package developers only need to implement one or two primitive definitions to support various utilities for AD users like Jacobians, Hessians and lazy product operators from native primitives such as pullbacks or pushforwards, thus removing tedious -- but so far inevitable -- boilerplate code, and enabling the easy switching and composing between AD implementations for end-users.

arXiv:2304.02051공식 코드 · Papers with Code

Multimodal Garment Designer: Human-Centric Latent Diffusion Models for Fashion Image Editing

Fashion illustration is used by designers to communicate their vision and to bring the design idea from conceptualization to realization, showing how clothes interact with the human body. In this context, computer vision can thus be used to improve the fashion design process. Differently from previous works that mainly focused on the virtual try-on of garments, we propose the task of multimodal-conditioned fashion image editing, guiding the generation of human-centric fashion images by following multimodal prompts, such as text, human body poses, and garment sketches. We tackle this problem by proposing a new architecture based on latent diffusion models, an approach that has not been used before in the fashion domain. Given the lack of existing datasets suitable for the task, we also extend two existing fashion datasets, namely Dress Code and VITON-HD, with multimodal annotations collected in a semi-automatic manner. Experimental results on these new datasets demonstrate the effectiveness of our proposal, both in terms of realism and coherence with the given multimodal inputs. Source code and collected multimodal annotations are publicly available at: https://github.com/aimagelab/multimodal-garment-designer.

arXiv:2412.15240공식 코드 · Papers with Code

ChainStream: An LLM-based Framework for Unified Synthetic Sensing

Many applications demand context sensing to offer personalized and timely services. Yet, developing sensing programs can be challenging for developers and using them is privacy-concerning for end-users. In this paper, we propose to use natural language as the unified interface to process personal data and sense user context, which can effectively ease app development and make the data pipeline more transparent. Our work is inspired by large language models (LLMs) and other generative models, while directly applying them does not solve the problem - letting the model directly process the data cannot handle complex sensing requests and letting the model write the data processing program suffers error-prone code generation. We address the problem with 1) a unified data processing framework that makes context-sensing programs simpler and 2) a feedback-guided query optimizer that makes data query more informative. To evaluate the performance of natural language-based context sensing, we create a benchmark that contains 133 context sensing tasks. Extensive evaluation has shown that our approach is able to automatically solve the context-sensing tasks efficiently and precisely. The code is opensourced at https://github.com/MobileLLM/ChainStream.

arXiv:2506.18923공식 코드 · Papers with Code

Mix-of-Language-Experts Architecture for Multilingual Programming

Large language models (LLMs) have demonstrated impressive capabilities in aiding developers with tasks like code comprehension, generation, and translation. Supporting multilingual programming -- i.e., coding tasks across multiple programming languages -- typically requires either (1) finetuning a single LLM across all programming languages, which is cost-efficient but sacrifices language-specific specialization and performance, or (2) finetuning separate LLMs for each programming language, which allows for specialization but is computationally expensive and storage-intensive due to the duplication of parameters. This paper introduces MoLE (Mix-of-Language-Experts), a novel architecture that balances efficiency and specialization for multilingual programming. MoLE is composed of a base model, a shared LoRA (low-rank adaptation) module, and a collection of language-specific LoRA modules. These modules are jointly optimized during the finetuning process, enabling effective knowledge sharing and specialization across programming languages. During inference, MoLE automatically routes to the language-specific LoRA module corresponding to the programming language of the code token being generated. Our experiments demonstrate that MoLE achieves greater parameter efficiency compared to training separate language-specific LoRAs, while outperforming a single shared LLM finetuned for all programming languages in terms of accuracy.

arXiv:2203.11593공식 코드 · Papers with Code

Unified Negative Pair Generation toward Well-discriminative Feature Space for Face Recognition

The goal of face recognition (FR) can be viewed as a pair similarity optimization problem, maximizing a similarity set $\mathcal{S}^p$ over positive pairs, while minimizing similarity set $\mathcal{S}^n$ over negative pairs. Ideally, it is expected that FR models form a well-discriminative feature space (WDFS) that satisfies $\inf{\mathcal{S}^p} > \sup{\mathcal{S}^n}$. With regard to WDFS, the existing deep feature learning paradigms (i.e., metric and classification losses) can be expressed as a unified perspective on different pair generation (PG) strategies. Unfortunately, in the metric loss (ML), it is infeasible to generate negative pairs taking all classes into account in each iteration because of the limited mini-batch size. In contrast, in classification loss (CL), it is difficult to generate extremely hard negative pairs owing to the convergence of the class weight vectors to their center. This leads to a mismatch between the two similarity distributions of the sampled pairs and all negative pairs. Thus, this paper proposes a unified negative pair generation (UNPG) by combining two PG strategies (i.e., MLPG and CLPG) from a unified perspective to alleviate the mismatch. UNPG introduces useful information about negative pairs using MLPG to overcome the CLPG deficiency. Moreover, it includes filtering the similarities of noisy negative pairs to guarantee reliable convergence and improved performance. Exhaustive experiments show the superiority of UNPG by achieving state-of-the-art performance across recent loss functions on public benchmark datasets. Our code and pretrained models are publicly available.

arXiv:2210.15929공식 코드 · Papers with Code

Being Comes from Not-being: Open-vocabulary Text-to-Motion Generation with Wordless Training

Text-to-motion generation is an emerging and challenging problem, which aims to synthesize motion with the same semantics as the input text. However, due to the lack of diverse labeled training data, most approaches either limit to specific types of text annotations or require online optimizations to cater to the texts during inference at the cost of efficiency and stability. In this paper, we investigate offline open-vocabulary text-to-motion generation in a zero-shot learning manner that neither requires paired training data nor extra online optimization to adapt for unseen texts. Inspired by the prompt learning in NLP, we pretrain a motion generator that learns to reconstruct the full motion from the masked motion. During inference, instead of changing the motion generator, our method reformulates the input text into a masked motion as the prompt for the motion generator to ``reconstruct'' the motion. In constructing the prompt, the unmasked poses of the prompt are synthesized by a text-to-pose generator. To supervise the optimization of the text-to-pose generator, we propose the first text-pose alignment model for measuring the alignment between texts and 3D poses. And to prevent the pose generator from overfitting to limited training texts, we further propose a novel wordless training mechanism that optimizes the text-to-pose generator without any training texts. The comprehensive experimental results show that our method obtains a significant improvement against the baseline methods. The code is available at https://github.com/junfanlin/oohmg.

arXiv:1901.08933공식 코드 · Papers with Code

Self-Supervised Generalisation with Meta Auxiliary Learning

Learning with auxiliary tasks can improve the ability of a primary task to generalise. However, this comes at the cost of manually labelling auxiliary data. We propose a new method which automatically learns appropriate labels for an auxiliary task, such that any supervised learning task can be improved without requiring access to any further data. The approach is to train two neural networks: a label-generation network to predict the auxiliary labels, and a multi-task network to train the primary task alongside the auxiliary task. The loss for the label-generation network incorporates the loss of the multi-task network, and so this interaction between the two networks can be seen as a form of meta learning with a double gradient. We show that our proposed method, Meta AuXiliary Learning (MAXL), outperforms single-task learning on 7 image datasets, without requiring any additional data. We also show that MAXL outperforms several other baselines for generating auxiliary labels, and is even competitive when compared with human-defined auxiliary labels. The self-supervised nature of our method leads to a promising new direction towards automated generalisation. Source code can be found at https://github.com/lorenmt/maxl.

arXiv:2004.09800공식 코드 · Papers with Code

Keyphrase Generation with Cross-Document Attention

Keyphrase generation aims to produce a set of phrases summarizing the essentials of a given document. Conventional methods normally apply an encoder-decoder architecture to generate the output keyphrases for an input document, where they are designed to focus on each current document so they inevitably omit crucial corpus-level information carried by other similar documents, i.e., the cross-document dependency and latent topics. In this paper, we propose CDKGen, a Transformer-based keyphrase generator, which expands the Transformer to global attention with cross-document attention networks to incorporate available documents as references so as to generate better keyphrases with the guidance of topic information. On top of the proposed Transformer + cross-document attention architecture, we also adopt a copy mechanism to enhance our model via selecting appropriate words from documents to deal with out-of-vocabulary words in keyphrases. Experiment results on five benchmark datasets illustrate the validity and effectiveness of our model, which achieves the state-of-the-art performance on all datasets. Further analyses confirm that the proposed model is able to generate keyphrases consistent with references while keeping sufficient diversity. The code of CDKGen is available at https://github.com/SVAIGBA/CDKGen.

arXiv:2303.08578공식 코드 · Papers with Code

SIM: Semantic-aware Instance Mask Generation for Box-Supervised Instance Segmentation

Weakly supervised instance segmentation using only bounding box annotations has recently attracted much research attention. Most of the current efforts leverage low-level image features as extra supervision without explicitly exploiting the high-level semantic information of the objects, which will become ineffective when the foreground objects have similar appearances to the background or other objects nearby. We propose a new box-supervised instance segmentation approach by developing a Semantic-aware Instance Mask (SIM) generation paradigm. Instead of heavily relying on local pair-wise affinities among neighboring pixels, we construct a group of category-wise feature centroids as prototypes to identify foreground objects and assign them semantic-level pseudo labels. Considering that the semantic-aware prototypes cannot distinguish different instances of the same semantics, we propose a self-correction mechanism to rectify the falsely activated regions while enhancing the correct ones. Furthermore, to handle the occlusions between objects, we tailor the Copy-Paste operation for the weakly-supervised instance segmentation task to augment challenging training data. Extensive experimental results demonstrate the superiority of our proposed SIM approach over other state-of-the-art methods. The source code: https://github.com/lslrh/SIM.

arXiv:2401.08398공식 코드 · Papers with Code

High-Quality Mesh Blendshape Generation from Face Videos via Neural Inverse Rendering

Readily editable mesh blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we introduce a novel technique that reconstructs mesh-based blendshape rigs from single or sparse multi-view videos, leveraging state-of-the-art neural inverse rendering. We begin by constructing a deformation representation that parameterizes vertex displacements into differential coordinates with tetrahedral connections, allowing for high-quality vertex deformation on high-resolution meshes. By constructing a set of semantic regulations in this representation, we achieve joint optimization of blendshapes and expression coefficients. Furthermore, to enable a user-friendly multi-view setup with unsynchronized cameras, we propose a neural regressor to model time-varying motion parameters. This approach implicitly considers the time difference across multiple cameras, enhancing the accuracy of motion modeling. Experiments demonstrate that, with the flexible input of single or sparse multi-view videos, we reconstruct personalized high-fidelity blendshapes. These blendshapes are both geometrically and semantically accurate, and they are compatible with industrial animation pipelines. Code and data are available at https://github.com/grignarder/high-quality-blendshape-generation.

arXiv:2409.02683공식 코드 · Papers with Code

Rethinking HTG Evaluation: Bridging Generation and Recognition

The evaluation of generative models for natural image tasks has been extensively studied. Similar protocols and metrics are used in cases with unique particularities, such as Handwriting Generation, even if they might not be completely appropriate. In this work, we introduce three measures tailored for HTG evaluation, $ \text{HTG}_{\text{HTR}} $, $ \text{HTG}_{\text{style}} $, and $ \text{HTG}_{\text{OOV}} $, and argue that they are more expedient to evaluate the quality of generated handwritten images. The metrics rely on the recognition error/accuracy of Handwriting Text Recognition and Writer Identification models and emphasize writing style, textual content, and diversity as the main aspects that adhere to the content of handwritten images. We conduct comprehensive experiments on the IAM handwriting database, showcasing that widely used metrics such as FID fail to properly quantify the diversity and the practical utility of generated handwriting samples. Our findings show that our metrics are richer in information and underscore the necessity of standardized evaluation protocols in HTG. The proposed metrics provide a more robust and informative protocol for assessing HTG quality, contributing to improved performance in HTR. Code for the evaluation protocol is available at: https://github.com/koninik/HTG_evaluation.

arXiv:2504.11457공식 코드 · Papers with Code

Aligning Generative Denoising with Discriminative Objectives Unleashes Diffusion for Visual Perception

With the success of image generation, generative diffusion models are increasingly adopted for discriminative tasks, as pixel generation provides a unified perception interface. However, directly repurposing the generative denoising process for discriminative objectives reveals critical gaps rarely addressed previously. Generative models tolerate intermediate sampling errors if the final distribution remains plausible, but discriminative tasks require rigorous accuracy throughout, as evidenced in challenging multi-modal tasks like referring image segmentation. Motivated by this gap, we analyze and enhance alignment between generative diffusion processes and perception tasks, focusing on how perception quality evolves during denoising. We find: (1) earlier denoising steps contribute disproportionately to perception quality, prompting us to propose tailored learning objectives reflecting varying timestep contributions; (2) later denoising steps show unexpected perception degradation, highlighting sensitivity to training-denoising distribution shifts, addressed by our diffusion-tailored data augmentation; and (3) generative processes uniquely enable interactivity, serving as controllable user interfaces adaptable to correctional prompts in multi-round interactions. Our insights significantly improve diffusion-based perception models without architectural changes, achieving state-of-the-art performance on depth estimation, referring image segmentation, and generalist perception tasks. Code available at https://github.com/ziqipang/ADDP.

arXiv:2505.00028공식 코드 · Papers with Code

Enhancing Speech-to-Speech Dialogue Modeling with End-to-End Retrieval-Augmented Generation

In recent years, end-to-end speech-to-speech (S2S) dialogue systems have garnered increasing research attention due to their advantages over traditional cascaded systems, including achieving lower latency and more natural integration of nonverbal cues such as emotion and speaker identity. However, these end-to-end systems face key challenges, particularly in incorporating external knowledge, a capability commonly addressed by Retrieval-Augmented Generation (RAG) in text-based large language models (LLMs). The core difficulty lies in the modality gap between input speech and retrieved textual knowledge, which hinders effective integration. To address this issue, we propose a novel end-to-end RAG framework that directly retrieves relevant textual knowledge from speech queries, eliminating the need for intermediate speech-to-text conversion via techniques like ASR. Experimental results demonstrate that our method significantly improves the performance of end-to-end S2S dialogue systems while achieving higher retrieval efficiency. Although the overall performance still lags behind cascaded models, our framework offers a promising direction for enhancing knowledge integration in end-to-end S2S systems. We will release the code and dataset to support reproducibility and promote further research in this area.

arXiv:2505.13928공식 코드 · Papers with Code

LoVR: A Benchmark for Long Video Retrieval in Multimodal Contexts

Long videos contain a vast amount of information, making video-text retrieval an essential and challenging task in multimodal learning. However, existing benchmarks suffer from limited video duration, low-quality captions, and coarse annotation granularity, which hinder the evaluation of advanced video-text retrieval methods. To address these limitations, we introduce LoVR, a benchmark specifically designed for long video-text retrieval. LoVR contains 467 long videos and over 40,804 fine-grained clips with high-quality captions. To overcome the issue of poor machine-generated annotations, we propose an efficient caption generation framework that integrates VLM automatic generation, caption quality scoring, and dynamic refinement. This pipeline improves annotation accuracy while maintaining scalability. Furthermore, we introduce a semantic fusion method to generate coherent full-video captions without losing important contextual information. Our benchmark introduces longer videos, more detailed captions, and a larger-scale dataset, presenting new challenges for video understanding and retrieval. Extensive experiments on various advanced embedding models demonstrate that LoVR is a challenging benchmark, revealing the limitations of current approaches and providing valuable insights for future research. We release the code and dataset link at https://github.com/TechNomad-ds/LoVR-benchmark

arXiv:1909.13668공식 코드 · Papers with Code

On the Importance of the Kullback-Leibler Divergence Term in Variational Autoencoders for Text Generation

Variational Autoencoders (VAEs) are known to suffer from learning uninformative latent representation of the input due to issues such as approximated posterior collapse, or entanglement of the latent space. We impose an explicit constraint on the Kullback-Leibler (KL) divergence term inside the VAE objective function. While the explicit constraint naturally avoids posterior collapse, we use it to further understand the significance of the KL term in controlling the information transmitted through the VAE channel. Within this framework, we explore different properties of the estimated posterior distribution, and highlight the trade-off between the amount of information encoded in a latent code during training, and the generative capacity of the model.

arXiv:2010.01403공식 코드 · Papers with Code

Physics-based Reconstruction Methods for Magnetic Resonance Imaging

Conventional Magnetic Resonance Imaging (MRI) is hampered by long scan times and only qualitative image contrasts that prohibit a direct comparison between different systems. To address these limitations, model-based reconstructions explicitly model the physical laws that govern the MRI signal generation. By formulating image reconstruction as an inverse problem, quantitative maps of the underlying physical parameters can then be extracted directly from efficiently acquired k-space signals without intermediate image reconstruction -- addressing both shortcomings of conventional MRI at the same time. This review will discuss basic concepts of model-based reconstructions and report about our experience in developing several model-based methods over the last decade using selected examples that are provided complete with data and code.

arXiv:2207.06955공식 코드 · Papers with Code

Learning Implicit Templates for Point-Based Clothed Human Modeling

We present FITE, a First-Implicit-Then-Explicit framework for modeling human avatars in clothing. Our framework first learns implicit surface templates representing the coarse clothing topology, and then employs the templates to guide the generation of point sets which further capture pose-dependent clothing deformations such as wrinkles. Our pipeline incorporates the merits of both implicit and explicit representations, namely, the ability to handle varying topology and the ability to efficiently capture fine details. We also propose diffused skinning to facilitate template training especially for loose clothing, and projection-based pose-encoding to extract pose information from mesh templates without predefined UV map or connectivity. Our code is publicly available at https://github.com/jsnln/fite.

arXiv:2112.14239공식 코드 · Papers with Code

TAGPerson: A Target-Aware Generation Pipeline for Person Re-identification

Nowadays, real data in person re-identification (ReID) task is facing privacy issues, e.g., the banned dataset DukeMTMC-ReID. Thus it becomes much harder to collect real data for ReID task. Meanwhile, the labor cost of labeling ReID data is still very high and further hinders the development of the ReID research. Therefore, many methods turn to generate synthetic images for ReID algorithms as alternatives instead of real images. However, there is an inevitable domain gap between synthetic and real images. In previous methods, the generation process is based on virtual scenes, and their synthetic training data can not be changed according to different target real scenes automatically. To handle this problem, we propose a novel Target-Aware Generation pipeline to produce synthetic person images, called TAGPerson. Specifically, it involves a parameterized rendering method, where the parameters are controllable and can be adjusted according to target scenes. In TAGPerson, we extract information from target scenes and use them to control our parameterized rendering process to generate target-aware synthetic images, which would hold a smaller gap to the real images in the target domain. In our experiments, our target-aware synthetic images can achieve a much higher performance than the generalized synthetic images on MSMT17, i.e. 47.5% vs. 40.9% for rank-1 accuracy. We will release this toolkit\footnote{\noindent Code is available at \href{https://github.com/tagperson/tagperson-blender}{https://github.com/tagperson/tagperson-blender}} for the ReID community to generate synthetic images at any desired taste.

arXiv:2212.04048공식 코드 · Papers with Code

Executing your Commands via Motion Diffusion in Latent Space

We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse and have a property of quite different distribution from conditional modalities, such as textual descriptors in natural languages, it is hard to learn a probabilistic mapping from the desired conditional modality to the human motion sequences. Besides, the raw motion data from the motion capture system might be redundant in sequences and contain noises; directly modeling the joint distribution over the raw motion sequences and conditional modalities would need a heavy computational overhead and might result in artifacts introduced by the captured noises. To learn a better representation of the various human motion sequences, we first design a powerful Variational AutoEncoder (VAE) and arrive at a representative and low-dimensional latent code for a human motion sequence. Then, instead of using a diffusion model to establish the connections between the raw motion sequences and the conditional inputs, we perform a diffusion process on the motion latent space. Our proposed Motion Latent-based Diffusion model (MLD) could produce vivid motion sequences conforming to the given conditional inputs and substantially reduce the computational overhead in both the training and inference stages. Extensive experiments on various human motion generation tasks demonstrate that our MLD achieves significant improvements over the state-of-the-art methods among extensive human motion generation tasks, with two orders of magnitude faster than previous diffusion models on raw motion sequences.

arXiv:2503.16278공식 코드 · Papers with Code

Uni-3DAR: Unified 3D Generation and Understanding via Autoregression on Compressed Spatial Tokens

Recent advancements in large language models and their multi-modal extensions have demonstrated the effectiveness of unifying generation and understanding through autoregressive next-token prediction. However, despite the critical role of 3D structural generation and understanding (3D GU) in AI for science, these tasks have largely evolved independently, with autoregressive methods remaining underexplored. To bridge this gap, we introduce Uni-3DAR, a unified framework that seamlessly integrates 3D GU tasks via autoregressive prediction. At its core, Uni-3DAR employs a novel hierarchical tokenization that compresses 3D space using an octree, leveraging the inherent sparsity of 3D structures. It then applies an additional tokenization for fine-grained structural details, capturing key attributes such as atom types and precise spatial coordinates in microscopic 3D structures. We further propose two optimizations to enhance efficiency and effectiveness. The first is a two-level subtree compression strategy, which reduces the octree token sequence by up to 8x. The second is a masked next-token prediction mechanism tailored for dynamically varying token positions, significantly boosting model performance. By combining these strategies, Uni-3DAR successfully unifies diverse 3D GU tasks within a single autoregressive framework. Extensive experiments across multiple microscopic 3D GU tasks, including molecules, proteins, polymers, and crystals, validate its effectiveness and versatility. Notably, Uni-3DAR surpasses previous state-of-the-art diffusion models by a substantial margin, achieving up to 256\% relative improvement while delivering inference speeds up to 21.8x faster. The code is publicly available at https://github.com/dptech-corp/Uni-3DAR.